Ive had this on my project list for a while now. One of the guys on the Trainz forum who is working on the Cityrail project asked for catenary, and I figured I could help out, and added it to my list. I figured it was about time I actually started on it.
Ive knocked out the first variation. There are quite a few more to go, but hopefully they will be easy, since I now have the main components made, and only need to work on the differences for each variation.
Obviously the Tangara comes first, but I wanted to show a little progress on these.
I have yet to texture this one, and test it in Trainz, but I will do that soon. Once I have it looking the way I want, I will work on the rest, in-between working on everything else, and release them when I have enough variations to build a decent overhead system.
I plan to add tension weights and anchors, as well as dual track (dual mast and gantry versions) and will also do a few "glue" pieces to join things together, such as wire only etc.
This one is a 40m inner arm version. The polly count is a little higher than I'd hoped, due to the I-beam and insulators, but I thought it was important to capture those - especially the I-beam, as it makes our masts distinctive.
File Version: 01
Poly Count: 209
Note: The poly count shown here is for the gmax model in progress. The count will generally be higher than that of the finished in-game model since it includes various tools, jigs, and other pieces which may not be part of the final model. LOD modelling will further reduce in-game polygons.
1 comment:
ohhhhhh looks intersting! sounds like you got the idear with the diffent types of overhead, will go well with the sydney network im doing.
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